Crown of Fate

CS_Audit_log 20##.##.## ##:##:##.###
Imp{load}

Source: Special Project trigger
Alias Julia Landry

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Lockout

For a brief time, the survivors of humanity had been closed off to the rest of the universe. And they liked it that way. The destruction of Earth, at least as they remember it, gave them reason enough to choose escapism as they hurdled through the void towards their unknown destination.

Life within the Crown sys was a modern paradise, a technologically rendered Eden. People were able to live their ideal lives within a digitally programmed city known fondly as the Metro District. It’s citizens could eat, sleep, work, play whenever, if ever they wished. There, alone in space, even tucked away in their vr shell, the eighth day of paradise pursued them—the snake appeared, so-to-speak.

A year ago, some minor glitches began appearing in the system. People falling through floors, flu-like symptoms, up to traumatic injuries. Some people even reported missing. Officially, the Mayor’s office stated these were all traced to a euphoric drug from the Undergrounds. Unofficially, there were too many questions that were left unanswered.

The people of the CS could feel it, too. Unsatisfied by the curtailed investigation, rumors began to spread about the Echelon’s involvement in the glitches. Mobs started forming daily in the courtyard that surrounded Echelon tower.

Fearing violence and unrest, Mayor Harks took action on behalf of the people, what he called, “Lockdown.” He decommissioned personnel, closed all back-doors, and the Undergrounds were shut down. Special back-end access permissions were revoked and the Echelon removed—eerily absent from the city skyline the next morning.

Only… things are getting much, much worse, and more unnatural. Severe blackouts, individuals drowning in thin air. One boy caught on fire, burned for hours before they could put it out. Most recently, reports of missing peoples have started surfacing again. With the Echelon in absentia, who will investigate and protect humanity’s last tribe?

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First Dealings with Fate Core Pt. II
Worksheets, PC's, and Stuff

Crown_of_Fate_Game_Wkst.jpg

Donald_Lebowski.jpg

Michelob_Cohagen.jpg

Feel free to snatch these for your character pages.

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First Dealings with Fate Core

Our first dealing with the Fate Core book was this last weekend. Our Marvel Heroic RPG game didn’t pan out, so we decided to take it for a spin.

I thoroughly enjoyed the collaborative setting generation session. We all came to the table with an idea, then picked the one that fleshed-out the best. In the end, Jeff and Edgar’s ideas coalesced into one, and we essentially came up with the Matrix. Kind of. Even though it’s very similar, I think the tone and very different staging are enough to set it apart as something unique. Anyway, game settings just need to be fun and playable, you get virtually no points for being unique; on the contrary, it’s usually better to have a common reference point or touchstone so that much can be assumed about the setting.

It was a very freeform process of each person introducing ideas, and the group collaboratively refining them. The resulting setting was at least as detailed as my D&D game’s background, and it took less time to come up with.

It took our whole session to come up with the setting, about 3.5 hours, not counting side conversations about who is and isn’t racist (Ahem, Jeff, cough). During that time we picked a skill list, only modifying the base list by changing Lore to Education. We may also end up adding a skill that’s used with the “Code Hacking” Extra that we’ll design soon.

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